I am curious how older communities still function and whether these communities will be studied the way we study other cultural events. If we look at Eve Online as an example we can see a video game which is coming around to its 8th year of existence. With multiple expansions and engine upgrades the game has a large following even now. The most interesting part of all of this is that the history of the game is well documented.
For those who are unaware the game consists of either playing as business people who are trying to create a massive corporation or you play as a space pirates trying to steal from the corporations.
With these games lasting as long as they have already and being as well documented as they are I wonder what kind of lore has been created around certain users and whether that will turn into our versions of fairy tales that we read to our children in the future. Or whether students will start studying different tactics and problem solving strategies using the diverse examples set out by games like these.